♥BY ME♥
FOR THE SCIENCE OF PERCEPTION—-
VAGue VISIONS is a digital media collage that works with fantasy and the Gestalt principles of similarity, closure, and symmetry. Overall this piece works with the idea of perception, in creating a visual that is dark and seductive that plays with the eye and sight in a sexual way. The work features a female’s face that appears twice, symmetrically in the piece and shows her eyes as empty sockets, which have been replaced with the image of clouds, expressing that she is removed from the cognitive and placed into an altered mental state. In this state she is removed from reality and projects consciousness or thought from her mind out of her eye into the space depicted, that is dominated by a giant vertically situated eye that, seems to resemble a female sex organ more so in its alignment. The eye can either present itself as a gate to this alternate state or a sexual force that seduces and holds the mind in its dominance. Opinion relies on whether the viewer reads it as an eye or as a female sex organ.
Relative to perception, the visual works three of Gestalt’s principles into its composition. Symmetry is used as an alteration of space and time in the image, where the background and image of the girl have been symmetrically flipped. Symmetry as a theory of perception draws attention to the center of the image and image as a whole, instead of seeing two images the image is perceived as one (Jancke, D., Chavane, F., Naaman, S., & Grinvald, A., 2004). Closure is used where the center image of the vertically aligned eye is not a full circle but is split in half, yet the eye completes the circle, seeing it as a unified image (Hake, H., 1962). Similarity is used where the sequin pattern that divulges from the girls eye is composed of shapes that continue in a pattern and share visual characteristics, such as shape, size and color which are perceived as a cohesive group giving body and direction to this pattern, adding to the composition of the image (Williams, 1999).
As part of my process, I found, altered and collaged images I found on the Internet using Adobe Photoshop. I was inspired from work by Leif Podhajsky, especially from his face cut outs and geometric compositions.
- MM
●●ARITZIA ♥’s HERE IS NOW ●●
Aritzia has posted a review for HERE IS NOW on their blog! The show was amazing and I’m so glad that they made it out to the opening night. Aritzia is run by two Emily Carr graduates, who have created a North American power house for fashion design, earning the privilege to design the medal ceremony wear for the Olympics. Aritzia also supports FUSE nights at the Vancouver Art Gallery, and are very much involved in current fashion, social and art trends.
➤If you havn’t already, check out my review on my blog for HERE IS NOW. — archives
ARITZIA\’s REVIEW – my purse made the fashion pic.

http://aritzia.com/
+++ http://hereisnow.ca/ ***GO NOW
◆WATCH ME◆
Some more videos that inspire me ●●●●
[Watch at your own discretion- disturbing content]
thank you Mater Suspiria Vision xo
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FILM LIQUID SKY —
LOLITA —-
ERASERHEAD—–
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the creepiest simpsons you will ever see!
➤ OUT + AROUND : Review CODE LIVE
Paradise Institute, by Janet Cardiff and Georges Bures Miller, was originally produced for the Canadian Pavilion at the Venice Biennale and is being shown currently at the Code Live 2 exhibition at Emily Carr University for the 2010 Olympics in Vancouver. The piece consists of a plywood exterior that measures approximately five by eleven meters and three meters in height. The interior consists of a theater-like setting, with two rows of seats accompanied by headphones, which face a screen that plays a film with a duration time of thirteen minutes.
Paradise Institute is quite original where the film creates a kind of split reality, displaying a false theater space, situating the viewer at a high level, possibly a balcony, where they gaze down to the thirteen-minute film playing on a theater screen displayed within the environment. This other theater being displayed also consists of other individuals watching the film being displayed within the space, allowing the viewer to observe the film and the individuals in this alternate environment. What the viewer is watching really is two films, one the alternate space and two the film being played within this space. The audio being played through the headphones that the viewer wears while watching the film adds to this created space, by providing audio for the thirteen minute film being watched within the film and of the sounds being created in the false theater space that the viewer begins to submerse them-self into. The viewer is able to hear the hum of the voices of the people in the theater that is being observed and begin to be absorbed into the environment that is created. It is a case where the senses over power ones logic, where optical illusion along with the audio becomes very convincing, and in minutes one is forced into the false reality or a conflict between their own reality and the reality that is presented though this installation. Because the audio is delivered through individualized sets of headphones, one feels cut off from the people around them and more submerged in the created environment. It’s interesting that the artists chose to present their film in this manor. Is it that they may have originally dreamed of showing it in a grandeur classical theater house, and this is a way they can create this vision, but in a new and innovative way using the technology that is newly available?
I’ve thought about the other ways in which this piece could build a believable false environment in which the viewer could submerse himself or herself in the space created. It would be interesting if such a piece were created to simulate a space mission or a festival in another country or even for the Olympics, in creating a spectator’s view of various Olympic games. The experience is very personalized but convinces one that they are not alone, yet they are only accompanied by simulated bodies and voices.
Over all I very much enjoyed the piece, and was inspired by the environment created through optical illusion and audio track. The experience was quite eerie at the same time, where I later asked myself, “who’s seat was I sitting in” and “whose experience was this”? I definitely recommend you go and see this piece if you haven’t yet, along with the other Code Live pieces.

http://www.cardiffmiller.com/artworks/inst/paradise_institute.html
♥BY ME♥
This was inspired by a dream I had the other night about an intrinsic and spiritual connection I felt to foxes in a forest that were being brutally murdered by a river, but whose spirits and presence still lingered. The fox depicted is connected to the spiritual realm through the feathers and jewels that decorate it. While it has no body, it is present in the land as it’s head hovers, observing and recording the happenings of the land. The highlighted areas and geometric patterns reveal another space and time, that which the spirit is from, rooting itself and following a pattern different from existing space and time.
◆LISTEN UP◆
Today I listened to :
http://www.myspace.com/theknife
http://www.myspace.com/feverray
http://www.myspace.com/cfcf
http://www.myspace.com/whytering
http://www.myspace.com/wkwkwkwkwkwkwkwk
♡LOVER DIARIES♡
Here are some more graphic/digital artists with amazing talent. I hope these may inspire you!

Leif Podhajsky
+++ PHOTOGRAPHY
Hedi Slimane
DIVA SOUND PROJECT // ▲BEAR FACE ▼
Here is the final version of the DIVA sound project. It is also the first experimental track released for our (Priscilla Yu & Michaela Mitchell) new audio art- artist collective group, ” BEAR FACE“. We will be developing this more in the future, so look out for BEAR FACE on myspace and more upcoming tracks!
DIVA SOUND PROJECT : track 1 // BEAR FACE
+++ YOUTUBE IT +++
BEAR FACE – Bear Face
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DIVA SOUND ASSIGNMENT: INSPIRATION
Here are some sounds and songs that have inspired my DIVA sound assignment:
sound composition will be up soon




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